Ultimate Book of Spells
Cassy, Vern & Gus are three gifted students who go to an enchanted school where they learn about magic and how to use it. One day they receive a strange book in the mail which is also enchanted and can talk.

Three is a Charm
Verne arrives at his new boarding School in Hamburg for his first day and is horrified to discover that it is filled with all manner of magical beasts and beings!

Man or Mortie
Unbeknownst to the boys, Cassy's been doing volunteer work before and after class, helping Dr. Mender, the resident bestial physician, tend to injured enchanted creatures. Cassy discovers she has a real gift for healing.

He Who Laughs Last
Class clown, Gus, is big on getting laughs. Cassy thinks she's just as funny and a competition begins.

Rootopia of All Evil
Cassy is assigned to tend the school garden, where she discovers that the flowers are shrinking instead of growing. While trying to save a flower, she's yanked into “Rootopia,” – a bizarre underground realm.

Time and Again
After Samantha, Gus and Verne save a magical carpet from Zarlak, they've got to go back to their least favorite class at the Enchanted School -- Magical Histories, taught by their least favorite teacher -- the dull and boring Mr. Sternwand.

Fire with Fire
During a mission to the Centre of the Earth, Gus' powers mysteriously begin to fail while fending off Zarlak's forces. Investigation reveals that the magic-loss is affecting Gus' whole Elfin family.

Solo Sorceress
Kasimir is stunned when she loses a Scootsoomer race to Lucrezia. Gus thinks Kazz is obsessed with winning and refuses to listen when Kazz says she thinks Lucrezia cheated. Kazz discovers a Leprechaun was forced to help her cheat and Zarlak.

The New Librarian
The Enchanted School gets more than they expected when their new Librarian arrives. Aside from his immense knowledge of books, Professor Begelboyce brings tales of fantastic exploits.

Once in a Blue Moon
Cassy is doing a report for Wish Giving Class when a powerful force from center-earth steals all her visual aides. We learn right away that it's Zarlak. He has coerced the legendary Ring of The Blue Moon.

The Ties That Bind
UBOS is acting weird and dizzy as the kids learn he's becoming UNGLUED, literally! The Book is losing its binding and can only be rebound by the magical BOOKBINDING GNOMES who've been captured by Zarlak and taken deep into the Centre of the Earth.

Coat of Arms
Like other ancient families with a long and honorable past, KAZZ's family has a coat-of-arms. But on Gez Day, honoring KAZZ's famous relative, jealous Lucrezia and Borge get back at Kazz who is being egotistical and judgmental.

Shadowland
Kasimir and Gus get into a competition over who will be first to get a date for the upcoming school dance. Kasimir meets a cute boy in a magic-novelty shop and secretly uses REAL magic to impress him.

Out of Shape
Cassy gets an identity crisis when, in Shapeshifting 101, she's the kid who can't change shape. But there's no time to worry about it because the kids encounter a bottled IMP from the Centre of The Earth.

The Rift
No matter how hard Gus works on a shrinking formula for Potions Class, it comes out wrong. Frustrated, he thinks about cheating and turning in a commercially made one. Meanwhile, in the underground realm of the greedy Scavenger Imps.

What A Cut-Up
Something strange is happening: knives can't cut butter, bramble bushes are becoming soft (even Gus's comic timing is off). When Cassy and Verne are sent into the mortie village to buy bread.

Multiple Mayhem
Someone is vandalizing the school. Meanwhile, Kasimir is behaving VERY strangely towards everyone, including Gus and Verne. A rift begins to form between them to the point that Gus would rather hang with the twins than Kasimir.

The Tear of Moolana
Guest teacher Master wizard Valentine dazzles the students with his wizardry. And after class he entices Cassy and Gus with tales of the Tear of Moolana.

Magical Logical
Verne is picked on by Borge and Lucrezia when they see him playing a handheld video game.

Veil of Illusion
A nervous Verne flunks his compulsory Scootsoomer driving test because he's afraid of heights. But he manages to conquer his fear at the Centre of the Earth on a wild ride.

Dark Image
When Verne's techno-magic almost screws up a mission to the Centre of the Earth, Verne is humiliated and leaves the school. But Zarlak seizes the opportunity. Working through a magic artifact in Verne's backpack, he gives Verne evil powers.

Sleeping Beauty School
UBOS and the kids return from an action packed chase in Rootopia, Center-earth, to find the school under a sleeping spell. They've saved a magical Rupunzel Plant from Zarlak and replant it in the school garden. However, there are bigger problems afoot.

Eclipsed
On a white wintry day, Vonderland celebrates, “Festivus Solarus." Verne becomes smitten with a pretty young, visiting Spanish astrologer, who snubs him when she realizes he is a Mortie. Verne feels like a misfit in both worlds, magic and Mortie.

Big Girls Don't Cry
ELSA, a young Giantess, becomes the newest student at the school and Cassy's roommate. ZARLAK takes control over LUCREZIA'S mind through a magic gemstone. He uses her to make it look like Cassy is tormenting Elsa, who finally runs away.

Lucky Gus
Gus has an incredible string of good luck culminating in his becoming the captain of the school's Soomer-crosse team. When Cassy becomes jealous of her pal's success.

The Lure
When Gus and Cassy accidentally sit in Siege Perilous, the legendary throne of Galahad created by Merlin, they begin to return to their magical “roots.”

Magic Quest
The ghost of a salty old captain has been regaling Gus with tales of traveling the seas. Consequently, Gus hasn't been studying for his mid-terms.
