Haven
A drama following FBI Agent Audrey Parker, who is brought to Haven, Maine by a routine case. The town turns out to be a longtime refuge for people that are affected by a range of supernatural afflictions.

See No Evil
Audrey, Nathan and Duke’s victory over William feels hollow as they deal with the aftermath—Duke on death’s door, Mara in control of Audrey’s body, and a strange trouble supernaturally silencing citizens all over town.

Speak No Evil
With Duke continuing his search for Jennifer and Nathan struggling to find some shred of Audrey in Mara’s cruel personality, Dwight must shoulder the heavy burden of holding Haven together.

Spotlight
Nathan makes a desperate play to protect Mara from the furious citizens of Haven, leaving Dwight and Duke to deal with a deadly trouble that threatens to burn the town to the ground.

Much Ado About Mara
With Dwight now leading The Guard, he and Nathan come to a crossroads over what to do about Mara. Dwight wants her to end the troubles—at any cost—but Nathan is convinced that Audrey’s still in there.

The Old Switcheroo: Part 1
Vince and Dave journey to North Carolina to investigate the mysteries of Dave’s past, but their probing unearths a body swapping trouble that affects our people back in Haven.

The Old Switcheroo: Part 2
Mara capitalizes on the fallout from the latest trouble, forcing Nathan and Duke to make a desperate and dangerous gamble to get Audrey back before they lose her forever.

Nowhere Man
With the threat of Mara finally under control, Audrey and Nathan are reunited at last—until a paranormal trouble tears them apart.

Exposure
Audrey is forced to call in some outside help to cope with harsh new realities: she is no longer immune to the troubles, and Nathan may be lost forever.

Morbidity
When Audrey and dozens of Haven citizens are affected by a mysterious illness, the symptoms threaten to expose Haven’s secrets to a dangerous newcomer.

Mortality
Haven’s heroes are torn over how to deal with an inquisitive CDC scientist, who could expose the secret of the troubles to the world, but may also hold the key to curing them forever.

Reflections
Duke’s roiling troubles and a new threat to Audrey force them each to seek the help of potentially dangerous allies.

Chemistry
Divided loyalties put Haven’s heroes at odds with one another. A terrifying revelation changes everything.

Chosen
As Mara’s endgame is finally revealed, worlds threaten to collide as Audrey and Nathan pursue a plan to stop her once and for all.

New World Order
As Duke unleashes troubles across town, Haven’s heroes fight to maintain stability.

Power
When a trouble makes darkness deadly, Haven’s heroes fight to maintain the town’s stability.

The Trial of Nathan Wuornos
Audrey and Dwight make desperate attempts to save Nathan’s life when the outraged townspeople call for his head.

Enter Sandman
When Audrey becomes trapped in a seemingly perfect imaginary world, our heroes soon learn that if they don’t act fast, Audrey may be lost to Haven forever.

Wild Card
A dangerous new threat hampers our heroes’ plan to bring the troubles to an end.

Perditus
A terrible loss divides our heroes as they search for Haven’s mysterious serial killer.

Just Passing Through
A daring trip into the past uncovers the truth behind Haven’s greatest mystery.

Close to Home
Audrey is confronted by an unexpected visitor while Nathan embarks on a mission that could hold the key to Haven’s survival.

A Matter of Time
Nathan must ally himself with a mortal enemy in order to survive. Duke grapples with his terrifying destiny while Dave tries to free himself from Croatoan.

Blind Spot
An old trouble traps our heroes, leaving them vulnerable to a dangerous killer.

The Widening Gyre
Audrey goes face to face with a dangerous enemy while Nathan and Dwight battle a former ally.

Now
As hope of ending the troubles begins to fade, our heroes mount one last effort to save Haven, though the cost may be too great to bear.

Forever
As the final battle lines are drawn, our heroes’ struggle against Croatoan takes an unexpected turn.
